What is it you are trying to achieve? I don't know how I could have collision detection on my program and I want to know if I can have some sort of collision detection that checks if the character has went over someone else's trail.
Describe what you have tried to solve this problem I have so far added collision detection to check if a player went off the screen and to check if the head of each others characters are touching which results in a tie. Please specify what version of Turing you are using 4. Sponsor Sponsor. I would recommend not using colour collision detection.
Instead, check for the coordinates of the trails. It will be a bit harder to code, but will work a lot better than colour detection. I'm not sure what reason andrew is suggesting against it, but IMO colour collision detection isn't very practical Syndicate is a reinvention of the game by Bullfrog. Developed at Starbreeze Studios, the game puts players in the shoes of Miles Kilo, one of the cybernetically-enhanced Agents who wages war against enemy mega-corporations on behalf of EuroCorp, his sponsor syndicate.
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